Ubisoft has confirmed that the protagonists from the two games will meet in the Vita version of the game, which runs parallel to the events of the console version of Assassin’s Creed 3.
Fans wet themselves in excitement at the prospect of a proper third-party Vita game.
Ubisoft seem to have made it a point to support every new platform that comes out, almost as if they are betting on that particular console going on to be a success and the publisher riding the wave of success.
They are developing a number of titles for the Nintendo Wii U including the likes of Rayman: Legends and the console defining, ZombiU. At the same time they have already released Lumines: Electronic Symphony to critical acclaim and are currently working on bringing the Assassin’s Creed franchise to the Vita as well.
However, the Assassin’s Creed game is not a port, instead it is being developed with its own storyline and set of characters exclusively for the PlayStation Vita. This represents one of the first titles to be developed by a non-Sony owned studio of this scale.
Uncharted: Golden Abyss, Resistance: Burning Skies and LittleBigPlanet were all developed by Sony owned studios, with Mortal Kombat being the only major exception to that trend.
Assassin’s Creed 3: Liberation sees players take on the role of the series’ first female protagonist, Aveline, in New Orleans during the days of the slave trade. The game has a nice marketing twist to it as Ubisoft are promoting it to be the first game in the series to be developed by Abstergo, which fans will know is the corporation run by the sworn enemies of the Assassin’s, the Templars.
The lead scriptwriter for the entire Assassin’s Creed series, Corey May, teased how both Liberation and the third core instalment would intertwine, despite having their own separate storylines as well.
“Over the course of her adventure Aveline will meet up and interact with Connor (the protagonist of Assassin’s Creed 3). I don’t really want to say much more.”
It sounds really interesting and many be sold already, however, May also added that Liberation can compete with any title in the series when it came to scale and that gamers should not be put off by the fact that it is on a portable console.
“In terms of the scale of Liberation, we wanted to replicate the console experience on a handheld, so you will find that it’s as large and deep as any of the other console entries in the franchise.”
Liberation released on the 31st of October, the same day as Assassin’s Creed 3 releases on consoles. Sony and Ubisoft may reap the benefits of partnering up and giving each title its due respect and it could be the turning point for the Vita’s disappointing sales.