Ken Levine, the creator of the BioShock series, explains that a Vita entry in the series is being considered at the moment as Irrational Games wait on whether or not the project is feasible.
Irrational Games currently has its hands full with BioShock Infinite, the third instalment in the critically acclaimed BioShock series. The game has been shown off and demoed in front of gaming audiences for quite some time.
In fact, the game made an appearance at last year’s E3 Press Conference hosted by Sony. By last year we mean 2011 and not 2012, as it will soon be 2013 and some of the readers may be reading this then. As the game was revealed, Levine talked players through what they could expect from the upcoming title. That is, before he reached into his pocket and took out a PlayStation Vita and with the world as a witness, announced that they would be developing a BioShock game exclusively for the console.
However, a few weeks later Levine also pointed out that the Vita version would be put on hold as the studio was focusing on ensuring that BioShock Infinite would be the highly polished gaming experience everyone was expecting.
In fact, it is this extra layer of polish that has seen the game delayed multiple times with the latest delay being announced barely a week ago.
There was also an outcry from fans over the game’s box art, which has since been resolved by Irrational Games, who are offering a variety of box art designs that players can download for themselves.
However, in terms of the long forgotten PlayStation Vita entry in the BioShock series, Ken Levine explained that it was still in the feasibility stage and would remain so until Infinite was completed.
He began, “That is in the hands of business people right now. It’s something I’m still interested in, and people ask me that all the time.” Before continuing, “Right now I’m just sort of waiting to see what the business people come up with, and that’s sort of out of my hands at this point.“
Levine explained that the concept of the game was “something that I think has a lot of potential.” Apparently the game has a lot potential or as the creator of the series put it, “The game idea we have has a lot of potential.”
He did however, sign off on a rather ambiguous note when he said that the game depended on a simple matter of the stars aligning, or, again, as he put it, “It’s just a question of their stars all align.”
Levine also stressed on the fact that if the game was given the green light then they would see a game that was purpose built for the PlayStation Vita and not a port of any kind.