Rotund’jere the Necrolyte is a ranged intelligence hero who sometimes is taken for support. Although he can technically play that role, he is much more effective if played as tank/carry.
His first spell is named Death Pulse. When activated, it causes him to releases a wave that affects allies and enemies within a 475 Area of Effect (AoE). At Level 4, the wave heals nearby allies as well as Necrolyte himself for 13 health-points (HP), whereas it does 275 damage to enemies. Death Pulse can be spammed as the cool-down of the skill is merely 5 seconds. Do keep in mind that it uses 185 mana at its maximum level, thus you may not want to get carried away and waste it, unless you have an extremely large mana pool or sufficient mana regeneration. The latter is somewhat taken care of through one of Necrolyte’s skill, though we will get to it later.
Heartstopper Aura is Rotund’jere’s second ability. It is a passive skill that at Level 4 deals 1.2% of the max HP per second of targets in range. The range of the skill is 1000. Keep in mind that this counts as negative regeneration, thus if you were under the impression that Blink Dagger or consumables would get cancelled if the unit is under the effect of this aura, I am afraid to say but you are mistaken.
Necrolyte’s third skill is called Sadist. It too is a passive ability that gives him a set amount of mana on dealing killing blows to targets, with denies also included. At its highest level, Sadist will give you 60 mana per unit killed or denied, where killing an enemy hero will replenish your mana by 600. It is this skill that allows you to spam Death Pulse to your liking, though it is only true if you are good at dealing last hit to creeps and denying friendly creeps.
Now let us talk about Rotund’jere’s ultimate Reaper’s Scythe. It is a very powerful single-target skill that can and is often used to counter strength heroes. At Level 3, it will stun an enemy for 1 second and deals 0.9 damage per health point that they are missing. It basically allows you to kill them instantly if they are just below half health. Do keep in mind that it deals magic damage, which means that magic armour will not be your friend. Another thing to know about the ultimate is that the damage is dealt after the 1-second stun wears off, thus giving you one precious second to hit the target with your Death Pulse.
Aghanim’s Scepter can be picked up by Necrolyte as it improves his ultimate by increasing the amount of damage per health point missing from 0.9 to 1.2. If you ignore magic armour, it allows you to kill your target if they are at 55% health.