The developer of the both the Crysis series and the upcoming sequel to Homefront has stated that the financial woes of THQ will not affect the upcoming game in any way.
THQ has found the past few years in the video game industry rather difficult as it is suffered financially. The result has been the company laying off a large number of its employees, including a number of senior executives.
Spotting an opportunity amongst the chaos, CryTek, the developer of the Crysis and TimeSplitters series, swooped in and signed the Homefront IP. This means that future instalments in the Homefront series will be developed and owned by CryTek.
When asked how much, if any, involvement THQ would have with future project and how the publisher’s financial troubles would affect the development process the CEO of CryTek, Cevat Yerli, said “Pretty much zero.” Before going on to elaborate, “There’s been no tangible change whatsoever. There have been a few meetings and the introduction of people and those meetings are always very transparent.”
He continued, “To be fair, the way we’re developing Homefront 2 is very isolated anyway.”
While admitting that CryTek were taking the game in their own direction they did concede that THQ was offering a bit of help in the direction they wanted to take the story of the upcoming title.
“We’re treating it as our own new IP and at the same time THQ is respecting us and saying, ‘you guys know what you’re doing’ and telling us the story they’d like to have, which we’re collaborating creatively on.”
Homefront was a brand new IP by THQ, which was developed by Kaos Studios. The game painted a grim picture of what would happen if the United States was invaded by North Korea. Powerful images such as refugee camps, mass graves and executions were shown in the game including parents being shot in front of their child.
The gameplay was solid with players having to scavenge for ammo rather than it being plentiful and the shooting mechanics were some of the best in any first-person shooter, that is, if one likes a more visceral and imprecise experience instead of the ‘every bullet hits the target’ type accuracy levels that every other game seems to have.
CryTek seem to be taking the game rather seriously and are building the game on their CryEngine, which means that, if nothing else, the game is set to look spectacular.
Homefront ended with plenty of room for a sequel and one can expect the game’s new developers to give the game the CryTek treatment. Yet without a gameplay trailer or a demo it is difficult to guess how good or bad Homefront 2 will be.
There is no doubt the series has potential but whether or not the game’s new developers build on the predecessor is the question on everyone’s mind.