Ben Cousins was once the GM of EA Easy and has revealed that Battlefield 3 developer, DICE, is currently working on the eagerly anticipated sequel to the original game.
EA has a number of different franchises and IPs under its belt and has a habit of releasing sequels of any title that was remotely successful, which is why many have been wondering why there has been so much silence from the publisher on the Mirror’s Edge 2 front.
The original game brought a whole new take on the platformer genre. Imagine Mario, in first person but female and much better looking and throw in a futuristic setting and parkour; the result was Mirror’s Edge.
That description may not do the game justice but while it failed to sell like a blockbuster game, it was something fresh, new and different in what was becoming a genre dominated by shooters. To be fair, Mirror’s Edge did have guns and players could use them to deal some damage but the shooting mechanics were rubbish, on purpose, in order to promote the parkour elements of the game.
The gameplay consisted of running, sprinting, climbing, swimming, sliding and most of the time, all of those together in one smooth run from point A to point B. along the way there were plenty of obstacles, jumps, gaps and gunfire, which really made the game stand out on its own.
The game was hailed by a considerable section of the gaming community but it seems not enough to warrant a quick fire sequel, which the likes of Battlefield Bad Company and Dead Space managed.
However, EA seems to be working on a sequel none the less. According to the former General Manager of EA Easy, Ben Cousins, everyone in Stockholm, related to the industry, knows the game is in development.
“It is general knowledge in the Stockholm dev scene that Mirror’s Edge 2 is in production at DICE.”
There you have it, the game is in development and if the rumour mill surrounding the title is to be believed then the game is being built on the FrostBite 2 Engine, the same one used to make Battlefield 3 and the upcoming Army of Two: Devil’s Cartel.
Mirror’s Edge suffered from the lack of accessibility as the game seem to only attract a niche market of specific players. Whether or not DICE, which is the studio developing the game according to Cousins, can change that and make it more appealing to a wider audience of gamers remains to be seen.
But what about the readers; does the news of Mirror’s Edge 2’s existence excite you or is it low on your list of priorities? Let us know in the comments section below.