Yuji Korekado, the producer of the upcoming Metal Gear title starring Raiden, Revengeance, explains how the developer has added elements that have taken the action game to another level.
Metal Gear Solid is one of the major reasons Sony managed to sell so many PlayStation 3’s early on. The game was award more Game of the Year accolades than anyone can count – we may be exaggerating just a wee bit.
However, since the release of Metal Gear Solid 4 the only other Metal Gear game to have come out is Metal Gear Solid 4, which was released on the series anniversary but with trophies support this time around.
Fans of the series are eagerly awaiting the next instalment in the series and it promises not to disappoint, with both Ground Zeroes and Metal Gear Solid 5 in the pipeline. There is still some confusion regarding the two titles, as Kojima earlier stated that Ground Zeroes and MGS 5 were two different titles.
Gamers will have to wait a while for those two games, yet one title that is close to release is the hack and slash Metal Gear spin-off. The first in the Metal Gear Rising series, Revengeance, promises to appeal to a wide gamer base, and Platinum Games, who have been handed over development duties for the title, know how to deliver a solid action experience.
However, there will be questions raised as to how much of the development worked each of the two studios, Kojima Productions and Platinum Games are doing, as both studios are involved in the title.
Yuji Korekado, the producer of the game and a member of Kojima Productions explained, “The story and the cut-scenes – that’s our role.” Before explaining, “Platinum Games is handling the game design and the actual development of the game.”
“We (at Kojima Productions) have an idea of what Metal Gear has to be, and we’re quite rigid about it. But Platinum games aren’t tied to this and sometimes they’ll come with ideas and say, “Hey, for Rising this will be more fun,” and we stop and say, “Actually you’re right, this will be more fun!”
And what exactly has been the result of the collaboration? Korekado elaborated, “They’ve suggested some ideas that we couldn’t think of as Kojima Productions members, and they’ve made Metal Gear Rising a better action game.”
It is safe to say that gamers can forget about the stealth approach in Revengeance as the game is set to turn the series on its head. However, the first Rising game has all the potential to go on and become an iconic action game.
But what about the readers; is Revengeance the new action game pack leader or is this just an attempt to cash in on the franchise’s success? Let us know in the comments section below.