Part 2: with the basics out of the way, it is now time for some specific The Line tips and hints that will help you survive the endless onslaught of the Damned 33rd.
Battered, bruised and burnt, do not expect to get any sympathy from the Damned or from Yager for that matter as they will continue to throw heavies, close combat specialists and grenades at you. what you need to understand is the need for cover and how best to use, but more importantly, how not to use cover.
Make no mistake, Spec Ops: The Line is a cover based shooter and one can expect all the standard cover being blown away, blind fire and vaulting over tricks accounted for. Keep these in mind.
Firstly, the best way to use cover is find one that has you protected from the side that matters. Later on in the game you will get flanked…a lot. So it is best to look for a sandbags, roadblocks or vehicles that give you the maximum protection.
At the same time, it is always best to stay at the edge of cover. Not only does this give you more options to shoot, from the side or the top, but it also helps in case a grenade comes flying your way. Simply swap cover to avoid being blown to bits and trust us, it beats being flushed out and sprinting in the open.
The last tip is pretty obvious but it still needs saying; do not stay behind destructible cover as it will have you suppressed and dead within seconds. This is FUBAR difficulty not a walk on the beach, literally.
Another tip is to mix the weapons up. There is no sense in carrying two shotguns or two assault rifles or two submachine guns. Yes, you may have a style you like but one high calibre weapon should be supported by an automatic or semiautomatic.
A shotgun is great for close range, so why take a submachine gun? And vice versa. Keep things mixed up and fresh. The best combination comes later on in the game with an AA-12 and a M249 saw or the latter with a Grenade Launcher. It strikes a balance between stopping power and suppression and that is what you should be looking for.
All in all, every player has their own approach to the game, but try and understand how the developers tried to balance things out and you will start seeing advantages that would otherwise have been invisible, much like billboards that no one noticed the significance of until the very end.
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