Mass Effect 3 came with Kinect voice-controls and EA has now announced that Dead Space 3 will make use of that very same feature.
The latest Dead Space game is looking to build on its predecessors in every way possible. The first game in the series brought the survival-horror genre back to life. The game’s haunting atmosphere, claustrophobic corridors and vast, empty space sequences, not to mention constant scares, made the game an instant classic.
EA saw enough potential for a sequel and decided to release Dead Space 2 earlier on in the year. The game focused more on action-horror than the traditional survival-horror. The game also continued the story of Isaac Clarke’s, the game’s tormented protagonist.
The third instalment in the series, Dead Space 3, is set to continue Isaac’s horrifying adventure on a frozen planet setting, where the elements are set to add to the horror as well. However, the biggest announcement for the series came in the form of the fact that Visceral Games, the developer, were introducing co-op gameplay.
Players could drop-in or leave the game at any checkpoint and play as Jack Carver, who has his own hallucinations in the game.
Not only that but Kinect owners are also in for a treat as EA have confirmed that the game will make use of the motion controlled peripheral ‘s voice command feature. Yeah…
According to Visceral Games, the voice commands will “make it easier for co-op partners to give each other health or ammo, find objectives, revive one another and more.”
Apparently, all players need to do is say the command out loud for the in-game character to execute it, without having to push any buttons whatsoever.
Visceral Games went on by re-emphasizing the fact that players could still go the game alone or play with a partner. “The voice commands in Dead Space 3 give players a unique way to take down the terror, whether they choose to face the Necromorphs alone in single-player, or alongside a friend with drop-in/drop-out co-op.”
The statement concluded with, “Dead Space 3 delivers the action-horror experience our fans have come to know and love. And with the ability to survive the adventure alone, with a friend, or with Kinect, we’re excited about extending the spine-tingling Dead Space experience to a whole new audience of players.”
It seems that nearly every developer is trying to add-in a bit of Kinect Compatibility these days but so far many agree that the most the peripheral is good for is voice controls and casual gaming.
But what do you think; is the voice-control feature a game changer for Dead Space or is it just another gimmick that will lose its appeal before Isaac has his first hallucination? Let us know in the comments section below.