When Rovio released its first Angry Birds game a few years back for the mobile platform, there was hardly anyone who had expected to find it becoming one of the biggest casual titles in the world.
Naturally, the developer had no intention of letting go of the opportunity to capitalise on the success of its feathery hit and released a couple of more games, which also went on to top the charts as the gamers just could not seem to get enough of the slinging fun.
The Finnish studio attempted to prove itself to be more than a one-hit-wonder by releasing Amazing Alex, but the game just could not get the same positive response as the previous franchise.
Rovio has, however, not gotten discouraged by what was nothing short of a failure by its standards and launched an Angry Birds spin-off, Bad Piggies, for iPhone, iPad and Android on September 27, 2012, with the PC and Windows phone version of the game on its way.
The name itself reveals that this time it would not be the birds that would be enjoying the spotlight. Instead, the main protagonists are none other than the green pigs that played the role of villains in the original Angry Bird games.
After designing a scenario where the pigs had only one goal in life and that was to steal the eggs from the birds and thus causing the latter to counter-attack by hurling themselves with the help of a slingshot, knocking the thieves out irrespective of how well they had barricaded themselves with wooden or stone structures, the studio has taken a different approach this time around.
In response to strong demands by the fans of the franchise, Rovio has decided to tell the other side of the story. With the players beginning to sympathise with the cuddly green pigs, it seemed like an appropriate time to tell why the pigs did what they did in the previous Angry Bird games.
This time, the players will not be siding with the birds, but will instead be helping the pigs to fulfil their ambitious goals.
One of the most notable differences between the bird-oriented and pig-oriented game that the players will come across is the absence of the slingshot from the latter and understandably so because the developer does not want to throw a monotonous experience at the players.
Instead, the new game will have a physics-based gameplay and vehicle creation. What this basically means is that the players will be required to help the pigs build vehicles through assorting various parts, which include but are not limited to propeller, engines, balloons and wooden boxes. These machines will then enable the pigs to get across the finish line in each level, collecting stars along the way.
There is still plenty to discuss about the game so take a break and come back later to find out what is to like and hate about the latest offering by Rovio.
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