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EA “not happy” with Warfighter reception

By: Moses Abaortae

  |   November 1st, 2012   |  
Uncategorized
Greg Goodrich, EA executive producer, pr

Latest Medal of Honor game fails to impress the masses while the game’s publisher maintains that it is a solid title.

Electronic Arts gave themselves a mountain to climb when they released Battlefield 3 last year. The game was praised by almost everyone and it even stole some of Call of Duty: Modern Warfare 3’s thunder.

Gamers became weary and tired of the successful yet repetitive Call of Duty formula and seemed to take to Battlefield 3’s team-based gameplay and its versatile modes. In fact, the game managed to climb above Modern Warfare 3 after the first few weeks in the charts as many Call of Duty players defected to the game that let them drive tanks and fly planes as well as shoot at other players.

Before Battlefield 3 though, EA tested the waters with Battlefield Bad Company, after which they brought the Medal of Honor series back from the dead. The game received mixed reviews as many argued it was too similar to Bad Company.

The reason for this can be attributed to the fact that DICE handled the multiplayer component of the game and also lent their FrostBite engine to Danger Close, which made the two games practically twins.

However, for the latest Medal of Honor outing, Danger Close was given full control of the project to do with it as they please, or at least do as much as EA would approve – barring the fact that the developer used the same engine used in Battlefield 3.

In the end, the world ended up with Medal of Honor: Warfighter, which looks absolutely stunning on PCs and not too bad on the eye on consoles either. However, on the gameplay and overall experience front, the game suffers when compared with the other shooters available in the market.

The PC version of the game fares the best in terms of Metacritic scores with the Metascore from critics averaging at 57 out 100, while fans have given the game 54 out of 100.

Commenting on the averages, Frank Gibeau, the EA labels head, said, “We are not happy with how Warfighter has been received.”

And nor should they be as the game was set to build on the success of Battlefield 3 and bring some of the first-person shooter market away from the Call of Duty series but now seems set to fail in that prospect as well.

Whether or not a patch can address the issues and a few DLCs can change the downward trend the game seems to have embarked on remains to be seen but for the time being one can expect the only serious competition for Call of Duty: Black Ops 2 to come from Halo 4, which happens to be Microsoft’s most costly game to develop…ever!