Call of Duty maker Activision is all set to treat the fans of the popular animated sitcom Family Guy to an unforgettable experience with their upcoming game Family guy: Back to the Multiverse next month.
The company’s lead producer Andy Owen has no doubt that anyone who loves the hilarious TV show will embrace the game with open arms as the game has been developed while keeping the true and defining spirit of the show and its characters in mind.
During an interview with the PlayStation Blog, Owen noted that instead of putting too much thought into the graphics, level design and action, the focus was laid on ensuring the game comes off as a genuine Family Guy experience, as that is something that would truly matter in the end and determine how the fans react to it.
“It wouldn’t matter how much effort we put into the graphics, or the level design, or the action. If it didn’t feel like Family Guy–if it wasn’t funny, or if Stewie shouted ‘Blast!’ and it was clear we’d just hired some actor to do a mediocre Stewie impression, fans would hate it. We would hate it,” Owen said.
The lead producer conceded that it is a huge challenge to work on a game with such a strong license as the expectations are really high, but the company managed to hold its own and paid very close attention to the various details and aspects of the Family Guy: Back to the Multiverse game, making sure that the video game adaptation of the show does not end up falling short of what the fans expect to come across once the game comes out.
Activision not only selected the season 8 premiere of Family Guy as an inspiration for the main story and concept of the game, but also brought the show’s original production team onboard for the project.
Mike Desilets and Anthony Blasucci wrote the script for the game, whereas the creator of the show Seth MacFarlane as well as the rest of the Family Guy voice talent lent their voice for the in-game characters, thus making the experience even more authentic.
The show’s season 8 premiere episode serving as an inspiration for the game is titled Road to the Multiverse, which showed Stewie and Brian travelling to parallel universes through the use of a remote control.
The inspiration for these universes comes from a variety of places, which include but it not limited to The Flintstones, Walt Disney and a place where the concept of Jesus is non-existent.
It remains to be seen how the fans react to the efforts of Activision and whether the experience and entertainment on offer would be able to come close to the standards set by the show itself.
Family Guy: Back to the Multiverse is already in its beta phase for PC, whereas it is scheduled to arrive for the PlayStation 3 and Xbox 360 in North America on November 20, with the European release taking place after three days.