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Infinity Blade: Dungeons to keep fans waiting until next year

By: Muhammad Qasim Hassan

  |   October 22nd, 2012   |  
Uncategorized
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The highly-anticipated Infinity Blade: Dungeons has been delayed, with Epic Games citing logistical issues and newly-formed developer Impossible Studios integrating fresh ideas into the game as the reasons for the postponement of the release to 2013.

The company behind the Gears of War franchise has already established itself as one of the best when it comes to mobile games, with Infinity Blade playing a significant role in helping Epic Games earn its reputation.

The action role-playing game for Apple’s iOS-based iPhone, iPod and iPad have made a solid impact upon its release in the final month of 2010, with the casual gamers getting a taste of the Unreal Engine 3 on the portable device.

With the subsequent sequels continuing to make waves, the fans could hardly wait for the latest instalment Infinity Blade: Dungeons to come out, expecting it to be nothing short of great like its predecessors.

However, Epic Games’ spokesperson Wes Phillips conceded while speaking to AllThingsD that the fans will have to wait until next year to get their hands on the latest instalment.

He explained that the delay was caused because of a couple of things, which include various logistical issues as well as a whole bunch of fresh ideas that the developer wants to add to the game to make it even better than what it was heading towards originally.

“Ever since the talented team at Impossible Studios got their hands on Infinity Blade: Dungeons, they’ve been busy adding their great ideas to the game,” Phillips said. “There was also the matter of getting the Impossible Studios team up and running with desks, chairs, staplers, and computers. The logistics of a new studio and implementing all these great ideas required a little extra time, so Infinity Blade: Dungeons will hit iOS in 2013.”

Epic Games’ new developer studio, which emerged from the ashes of Big Huge Games, was given the task of working in collaboration with Chair Entertainment on the Infinity Blade: Dungeons project, which was announced by the company during the launch event of Apple’s 4G version of iPad earlier this year in March.

The President of Epic Games Mike Capps had added fuel to the hype that already surrounded the game by stating that the guys at Impossible Studios were redefining the game.

Considering the past-record of Epic Games and the work of Chair Entertainment, the fans are not too bothered about the delay as they expect the eventual game that comes out to be nothing short of splendid.

Infinity Blade: Dungeons will be of immense importance to Impossible Studios since it is the first project that the newly-formed studio is working on and will play a crucial role in building its reputation.