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Metal Gear Rising Revengeance is “a real Metal Gear” – dev

By: Musa Afridi

  |   November 5th, 2012   |  
Uncategorized
Metal Gear Rising

Yuji Korekado, the producer of the upcoming action title from both Platinum Games and Kojima Productions, hopes to allay any concerns fans may have concerning the authentic of Revengeance in the Metal Gear universe.

For years now, the gaming world has been in awe of the Metal Gear Solid games. Its stealth, action and storyline are something right out of an anime or comic book, while the gameplay has been unrivalled.

The universe created by Hideo Kojima is as rich and deep as any one can find in the world of fiction today with an engaging story arc and unforgettable characters.

It seems that as is the case with everything successful, there are bound to be off-shoots and spin-offs and the Metal Gear series is no different. Taking the tactical espionage gameplay that the Metal Gear Solid games were built on and slicing it into a thousand tiny pieces, Revengeance is looking to make a name of its own.

The game stars Raiden, who many players and fans of the Metal Gear Solid franchise will be familiar with and his sword.

Revengeance was originally meant to be built on Kojima’s new in-house Fox Engine, however, the studio decided to hand development responsibilities to another studio, the selection of which was based around which studio could bring the essence of the katana into the gameplay.

Yuji Korekado, the producer, explained that it was due to the weapon that “Mr Kojima believed a Japanese developer would be best. It was obvious we had to go to Platinum, but it’s still in the Metal Gear Solid timeline.”

Korekado went on to explain how the two studios divided the responsibilities with Kojima Productions in-charge of the narrative and gameplay while Platinum handled the gameplay.

“The cut-scenes are looked over by Kojima Productions and the script is written by us, so they should all resemble something very similar to what you’ll have experienced in the past.”

Korekado continued, “this is the culmination of our art and story direction and Platinum Games’ game design.”

Before concluding, “We feel that we’ve made something great together and we can disprove those guys that have been saying this isn’t a real Metal Gear. It’s a real Metal Gear.”

So to sum things up it would be logical to come to the conclusion that gameplay wise the series is heading in a new direction while the storyline should fit right into the Metal Gear universe.

Revengeance is the first of many Metal Gear titles set to be released over the course of the next few years with Metal Gear Ground Zeroes confirmed and Metal Gear Solid 5 set to be announced sooner rather than later.

But what do the readers think; is Revengeance a proper Metal Gear game? Let us know your thoughts in the comments section below.