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Sony brings in big guns for All-Stars Battle Royale
0By: Moses Abaortae | July 7th, 2012 |News, Uncategorized
And no, it’s not another playable character but former a former Capcom employee who worked on Street Fighter. Set to work for Santa Monica studios on project. Sony seem to have an open mind when it comes to where they get their ideas for games from and never rule anything out. Whether it is an original, innovat...
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EA takes indirect swing at Call of Duty series
By: Moses Abaortae | July 7th, 2012 |News, Uncategorized
Publishers warns rivals that relying on a single franchise is a major risk and that diversification is the need of the hour as EA prepares to announces 4-5 new IPs. There comes a situation in everyone’s life where they have the opportunity to tell everyone else what to do because they themselves are doing it, w...
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The PlayStation 4 is already two-years into development – Rumour
By: Moses Abaortae | July 7th, 2012 |News, Uncategorized
Reports claim that Sony’s next generation home console has already been in development since 2010, after a CV of a R&D director at Sony Computer Entertainment America showed up on LinkedIn. News in the video game industry comes from many sources and more often than not the public knows about new games, sto...
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FIFA 13 to have “unpredictable predictability” as Rutter goes all Yoda
By: Moses Abaortae | July 7th, 2012 |News, Uncategorized
David Rutter’s latest interview will have a number of FIFA fans scratching their heads as he highlights how FIFA 13 will be less predictable than FIFA 12 and how it’s developers proudest moment so far. FIFA 12 was a huge leap from previous instalments in the long running FIFA series in many ways. Firstly, the...
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Limbo: Special Edition released, details
By: Moses Abaortae | July 7th, 2012 |News, Uncategorized
The PC and Mac version of the popular Xbox LIVE Arcade title comes with a number of goodies that ought to entice gamers, including its price. Limbo is one of those titles that will cast a spell on anyone who enters the dark, atmospheric, black, white and gray world the game is set in. The game proved immensely po...
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Blizzard recognises sparse end-game content, new patches to increase durability in pipeline
By: Muhammad Qasim Hassan | July 7th, 2012 |News, Uncategorized
Recognising the lack of end-game content and its inability to keep Diablo III sustainable in the longer run, Blizzard has revealed that it is focused on a number of fixes that will help to add durability to the game. The community manager of the latest game in the popular action role-playing game (RPG) franchise Micah "Bashiok" Whiple admitted the undeniable shortcoming of the ...
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Re-release of Final Fantasy VII to hit PC soon
By: Muhammad Qasim Hassan | July 7th, 2012 |News, Uncategorized
It has been confirmed that Square Enix is working on the re-release of its ground-breaking role-playing game (RPG) Final Fantasy VII for PC. An official website for the game has already surfaced, authenticating the news that the publisher is indeed working on it and plans on making it available for download on its online store in the not-so-distant future. The upcoming Final...
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Darksiders – Before Death, there was War – Part II
By: Jason McCarthy | July 6th, 2012 |News, Uncategorized
Darksiders – Before Death, there was War – Part II The combat system in Darksiders was explicitly compared with that of God of War. The player could string together attacks and unlock new moves while progressing through the game. The combat input had been kept slow and simple, thus making it easy for players, casual or hardcore, to pull off combos with much ease. The combat...
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Darksiders – Before Death, there was War – Part I
By: Jason McCarthy | July 6th, 2012 |News, Uncategorized
Darksiders – Before Death, there was War – Part I With every passing day, Death is getting nearer. Allow me to make myself clear before the confusion gets a little out of hand. Death in this particular context refers to the main protagonist in the upcoming sequel to THQ’s Darksiders. The game is expected to hit the Xbox 360, PlayStation 3, Wii U and PC in August, 2012....
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Max Payne 3 – Game Review for Xbox 360, PlayStation 3 and PC – Part II
By: Jason McCarthy | July 6th, 2012 |News, Uncategorized
Gameplay Max Payne 3 does not shy away from depicting violence. The game’s kill camera ensures that the player gets a good look when high-calibre bullets burst faces or blood is freed from the confinements of a human body. The camera zooms in and slowly follows the trajectory of the final bullet that is fired to finish off an enemy. This indeed adds a spectacular cinematic ef...
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Max Payne 3 – Game Review for Xbox 360, PlayStation 3 and PC – Part I
By: Jason McCarthy | July 6th, 2012 |News, Uncategorized
The suffering soul finds itself trapped in yet another conspiracy Nine years have gone since we last witnessed Max Payne succumbing to his pain and giving others around him a taste of it. There was no doubt that the man had suffered a lot and therefore we were more than happy to help him in his endeavour as he went through the rundown tenements and shadowy side...
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Mac version of Black Ops announced
By: Musa Afridi | July 5th, 2012 |News, Uncategorized
That’s the first Call of Duty: Black Ops. There has been no news regarding Black Ops 2 making its way on to Apple computers for the time being. Apple may be the market leader in terms of gaming on smartphones and setting the pace as to how distribute games digitally and profitably, it seems that when it comes t...
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Nintendo confirm free access to Wii U Online, no subscription fees required
By: Musa Afridi | July 5th, 2012 |News, Uncategorized
Satoru Iwata, the President of Nintendo, hopes that making their online service free will encourage gamers to be a part of the Miiverse and in turn, help achieve the company’s long term goals. The Nintendo Wii U seems another fairly big risk from Nintendo. The console is only just more powerful...
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EA hints at next-gen FIFA title for the PlayStation 4 and Xbox 720
By: Musa Afridi | July 5th, 2012 |News, Uncategorized
Konami is working on PES for the next generation of home consoles and EA Sports EVP, Andrew Wilson, has teased a next-gen FIFA is in the works and that it will focus on providing integrated experiences from multiple platforms. It seems as if everyone is talking about the next generation of gaming platforms and how content will be distributed on them without too much talk about ...
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Anarchy Reigns dev believes Japan will struggle to meet Western needs
By: Musa Afridi | July 5th, 2012 |News, Uncategorized
Platinum games, known for its work on Vanquish, Bayonetta and Vanquish, believes that Japanese developers need to up their game if they want to compete with their western counterparts. The Japanese market is known for being cut off from the Western world, with very few titles making their way to the United States...
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The PlayStation 4 and Xbox 720 must focus on digital distribution
By: Musa Afridi | July 5th, 2012 |News, Uncategorized
The co-founder of Codemasters, David Darling, believes that if the next generation of consoles does not embrace digitally distributing their content they could face “extinction” at the hands of Apple. There are a number of emerging trends in the video game industry at the moment, yet the two major ones seem to be a number of publishers trying to assert themselves in the fre...
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Digital distribution for next-gen consoles will make games cheaper – Darling
By: Musa Afridi | July 5th, 2012 |News, Uncategorized
David Darling, the CEO of Kwalee and co-founder of Codemasters pointed out the advantages of digital distribution for both gamers and publishers. Social games may be increasing in popularity but that may for a number of reasons apart from their relatively lower price as compared to full-on console titles. David Darling gave the example of Angry Birds and how the series manag...
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Quality instead of quantity primary focus of Super Smash Bros. developers for latest iteration
By: Muhammad Qasim Hassan | July 5th, 2012 |News, Uncategorized
The future iterations of Super Smash Bros. are likely to offer a different experience instead of featuring an expanded cast of playable characters. According to Masahiro Sakurai, designer of the famous fighting game featuring a crossover of characters from various Nintendo intellectual properties, while introducing new characters to each subsequent Super Smash Bros. title had s...