The statement made by Platinum Games regarding Bayonetta 2 being exclusive to Nintendo’s upcoming console Wii U left fans of the game shocked and angry.
The developer, however, believes entering into a partnership with Nintendo is crucial to the success of the game as it would allow it to become stronger and hold its own at a time when the console games market is in a bit of turmoil.
In a blog entry on Platinum Games official website, president and CEO of Platinum Games Tatsuya Minami admitted that the news of Bayonetta 2 remaining exclusive to Wii U may have left the fans of third-person action game shocked since they were expecting the franchise to return to PlayStation 3 and Xbox 360.
However, the decision to skip the Sony and Microsoft brand and instead form a solid association with Nintendo is based entirely on the realisation of the importance of such a partnership for the future of the brand.
The Platinum Games executive further went on to explain that his studio wants the game to reach as many gamers as possible and once again, the solution laid in joining hands with Nintendo.
“The console games market is in a state of upheaval, so establishing a new game franchise requires a considerable amount of will, determination, and love,” Minami said in the post. “Bayonetta is a brand that we want to see become stronger, reaching the hands of more and more gamers, so we have continued to consult with Sega, the previous game’s publisher, on how we can make sure this takes place. Our answer was a new partnership with Nintendo.”
Minami appeared convinced in his blog entry that Nintendo can help Platinum Games take the Bayonetta franchise to an entirely new level, contending that the Japan-based company is dedicated to the future of the industry and thus will definitely make valuable contributions.
A company-wide restricting at Sega, former publisher of Bayonetta, had led to the eruption of rumours that the second title in the franchise has been cancelled. However, it was later confirmed that the game is still very much in the development, though it will arrive on the Wii U only, leaving the PlayStation 3 and Xbox 360 gamers hungry.
Platinum Games has ended up angering a lot of fans with its decision to restrict Bayonetta 2 to Wii U, a console that is not even in the market yet and has a lot of doubt surrounding its graphical capabilities.
Nintendo, on the other hand, has plenty to rejoice over since getting AAA titles for its next-generation console is just the thing it wants right now in order to increase the appeal of the new hardware and make it a success.
Published by Nintendo and developed by Platinum Games, Bayonetta 2 will release for Wii U on March 2013.