Three modes, open world sandbox environment and eight-player modes announced for Black Ops 2 as Treyarch rolls the dice on making the undead mode.
Call of Duty: Black Ops was released by Treyarch the year after the record breaking title, Modern Warfare 2 was released by Infinity Ward. Although the game went on set a new record, the game received mixed reviews from gamers. Having said that, pretty much everyone still carried on playing it.
The complaints came from the game’s multiplayer component, especially from PlayStation 3 users who felt they were sold a substandard product. However, the game’s saving grace was the immensely popular Zombies mode, which became a cultural phenomenon in World at War.
The mode saw up to four players play co-operatively as they fought to survive for as long as possible against endless waves of the undead.
Treyarch has been teasing the news Zombies component in Black Ops 2 for quite some time, but now the developer has spilled the beans on what they had up their sleeve the whole time.
The new Zombies mode has been split into modes; players can now choose between three different modes in which to take on the undead. The three modes are Tranzit, Survival and Grief.
Starting off with Tranzit: this mode is an open world take on the classic Zombies mode. Players can travel to any part of the city where they can gather supplies and weapons and even open up, or rather unlock, new parts of the city as well.
Players can use an in-game bus to get around but in order to do that they have to be willing to take the risk that they could end up stuck in there with fewer means of escape.
The second mode is the classic Zombies mode that players have come to know, love, fight for their lives and finally die in: survival. Instead of the open world-ness of Tranzit, players are isolated in one part of the map, similar to previous Zombies instalments.
Lastly, there is Grief, which has the potential to be the most popular mode out of the three. The mode sees eight players split into two teams of four players each. The object is to see which team survives the longest amidst the hordes of zombies. Players cannot kill members of the opposing team so it comes down to survival, nothing more nothing less.
At the same time, players’ stats will be tracked and custom games can be set up and leaderboards have also been set up by the games developers. However, at the same time, Treyarch still has a few announcements to make regarding Zombies as it wants gamers to keep guessing until the very end.