• The Last of Us multiplayer was developed by a separate team

    By: Moses Abaortae  |  December 16th, 2012  |  Uncategorized

    Naughty Dog moves to reassure fans that the studio did not sacrifice the game’s Single Player campaign to squeeze in a tacked on multiplayer. In a recent announcement on the Official PlayStation Blog, Arne Meyer, the community strategist for Naughty Dog, revealed the various pre-order incentives for the upcoming game. During the post the game’s multiplayer mode was revealed...

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  • Dead Space 3 comes with Xbox Kinect compatibility

    By: Moses Abaortae  |  December 16th, 2012  |  Uncategorized

    Mass Effect 3 came with Kinect voice-controls and EA has now announced that Dead Space 3 will make use of that very same feature. The latest Dead Space game is looking to build on its predecessors in every way possible. The first game in the series brought the survival-horror genre back to life. The game’s haun...

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  • DUST 514 Rewards system explained by CCP – Part 2

    By: Moses Abaortae  |  December 16th, 2012  |  Uncategorized

    The free-to-play game has a number of ways for rewarding those who play the game and this article takes a look at the Skill Points and Salvage Points players will earn when Dust 514 hits the PlayStation 3 next year in 2013. After taking a look at how the players will earn money while playing Dust 514, it is now time to divert our attention towards the Skill Points and Salvage a...

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  • DUST 514 Rewards system explained by CCP – Part 1

    By: Moses Abaortae  |  December 16th, 2012  |  Uncategorized

    The free-to-play game has a number of ways for rewarding those who play the game, which is set to hit the PlayStation 3 next year in 2013. A number of publishers are developing titles for an emerging business model in the industry. The free-to-play or rather, freemium, gaming model revolves around the concept of making a game available to the player for free, with extra content...

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  • ‘Metro: Last Light’ for Wii U dropped due to quality issues

    By: Jason McCarthy  |  December 14th, 2012  |  Uncategorized

    THQ representative concedes work on a Wii U version of Metro: Last Light started, but was cancelled quite early on in development. There are a number of games that are skipping Nintendo’s first-ever HD console, but there has hardly been any game that has received as much spotlight as Metro: Last Light for not being developed for the new console. The head of global communic...

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  • Dark Souls II for Wii U online petition get 10,000 signatories

    By: Jason McCarthy  |  December 14th, 2012  |  Uncategorized

    Online petition asking the Dark Souls II makers to bring the game to Nintendo’s next-generation console nets 10,000 signatures. The online petition created at Change.org is apparently picking up steam as the number of signatories has reached the 10,000 mark, a notable improve over the figure of 3,000 that it was sitting on following the previous weekend. Ever since the 201...

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  • No online multiplayer in Nintendo Land justified by Nintendo

    By: Jason McCarthy  |  December 14th, 2012  |  Uncategorized

    The company justifies no online support for Nintendo Land, contending that it encourages real-world interaction between players in the same room. Nearly everything that Nintendo has done over the last few months have led to a debate over the correctness of that particular decision. One of the recent reasons for the Japan-based company to find itself in the hot-seat is its de...

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  • Google reports Diablo 3 among top 5 trending searches during 2012

    By: Jason McCarthy  |  December 14th, 2012  |  Uncategorized

    Royalty and Hollywood may be popular, but if what the company behind the world’s best search engine reported is to be believed, the aforementioned topics have not been as appealing as Diablo 3 during the current year. Blizzard Entertainment’s immensely popular action role-playing game Diablo 3 has ended up in the top 5 on Google’s top trending searches this year as per th...

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  • Gaming industry undergoing evolution, more unpredictable than ever

    By: Muhammad Qasim Hassan  |  December 13th, 2012  |  Uncategorized

    Insomniac Games boss believes video game industry has become challenging, while adding that developers have been lucky to work in a stable environment for the past 20 years. Things are changing at a notable pace in the gaming industry, something that has not gone unnoticed by the publishers, developers, analysts and gamers. Whether these changes are good or bad for the overa...

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  • Rovio announces Angry Birds film for 2016

    By: Jason McCarthy  |  December 13th, 2012  |  Uncategorized

    Rovio, studio behind the Angry Bird franchise, has announced its plans to bring the feathery protagonists with serious anger management issues to the big screen in Summer 2016. The studio will be working with Despicable Me producer John Cohen, who has signed on to produce the 3D CGI film, while the executive producer of Iron Man and former Chairman of Marvel Studios David Maise...

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